
Messenger Of Truth
Butlerian Crusade
21
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Posted - 2016.01.21 21:54:38 -
[1] - Quote
Ok the stuff I'm going to say is probably wrong in places as I know absolutely nothing about the server architecture, so these are just best guesses - and nobody apart from a handful of CCP programmers can do more than answer your questions with anything other than guesses...but nonetheless here I go...
Khergit Deserters wrote:This might possibly have been discussed somewhere in the first 1,050 posts, butGǪ
Would a single shard server be able to handle: -Many human figures, with many animated moving parts. Spaceship models are rigid, relatively simple models. Some do have a few simple stock animation sequences. But the server doesnGÇÖt have to deal with animating complex human figures, in response to live twitch-control by live players.
The server itself would probably only track the position/direction, it would be down to the client to track the animations. So maybe not a massive issue.
Khergit Deserters wrote: -Also rendering 3D station interiors, on the fly. Not background textures off in the distance, as in many MMOs, and not space nebula backdrops. 3D structures, with detailed skins or whatever the details are called, plus lighting.
-And at the same time, handle all of the regular EVE things that go on outside of WIS.
Its mainly the client that has to worry about 3d station interiors, not the server. So it might not be a big deal.
Khergit Deserters wrote: Other MMOs with animated Player Character figures handle the rendering job by using multiple servers/game worlds. If, say, 10% of EVE players are WIS at once, could the server handle it? Would WIS in Jita have to be TiDi?
I suppose CCP considered all of this before they announced GÇ£Ambulation.GÇ¥ But IGÇÖm curious about the server load issues that would be involved in WIS.
Bearing in mind each player can control one avatar or one ship, in the best case, with one-second WIS ticks the load would be barely different to the load from the character controlling a spaceship. In actual fact for walking around you would probably want ticks at closer to 10 per second so as not to look jerky. So there might be a higher load from players moving around. On the other hand, station interiors might well run on a different server to solar systems, so the load might not affect the solar system.
Anyway, I think WIS would be cool. And what would be even cooler would be if you could dock up in a station, then join a DUST or Valkyrie battle from that station!
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